![]() ![]() When above 50 Rage, increase these bonuses to 15%. While at or above 30 Rage, Hogger gains 10% increased Movement Speed and healing received.Increase Hogg Wild’s area by 25% and generate 1 Rage per enemy hit, increased to 3 against Heroes.Terrain collision impacts grant 2 stacks of this effect. Each Hero hit by Staggering Blow will permanently increase Hogger’s Basic Attack damage by 1, up to 100 bonus damage. Increase the range of Loot Hoard by 15%.Passive: Hogger heals for 6 Health every second, increased by 2% for each point of Rage he has. Activate to gain 30 Rage over 8 seconds.Loot Hoard creates Meat on ground impact.Quest: Hitting an enemy Hero with Ez-Thro Dynamite restores 6% of Hogger’s maximum Health and permanently increases Hogger’s Health by 10, to a maximum of 750 bonus Health.Enemies only hit by the shockwave take 210 damage and are Stunned for. Enemies hit by the initial slam take 306 damage and are Stunned for 1.25 seconds. ![]() 5 seconds, slam the ground, sending out a shockwave that travels in a long line. Every 10 seconds Hogger can take a chunk of Meat from the Loot Hoard. Hoardapult’s Loot Hoard lasts for up to 20 seconds, but decays rapidly while Hogger isn’t nearby. Launch an empowered Loot Hoard with Hogger attached, dealing 140 damage and Slowing enemies by 50% for 2 seconds.Ricocheting off terrain refreshes the duration of the spin. 25 seconds, deal 36 damage to nearby enemies, increased by 1% for each current point of Rage. 25 seconds, become Unstoppable and uncontrollably spin towards the targeted direction, ricocheting off any terrain encountered. The Dynamite instantly detonates when landing directly on an enemy Hero and grants Hogger 10 Rage. Upon detonation, enemies take 180 damage and are Slowed by 30% for 2 seconds. Toss a boot full of Dynamite with a 1.5 second fuse.If an enemy collides with terrain, they are dealt an additional 150 damage, Stunned for. Swing your chain in a wide arc, dealing 140 damage to enemies hit and knocking them away.After 3 seconds of not gaining Rage, it begins to quickly decay. Hogger’s Basic Ability cooldowns refresh 1% faster for every 2 points of Rage. Rage is gained by taking damage or dealing Basic Attack damage.Upon expiration, a scrap of Meat is dislodged from the Hoard that Hogger can collect to restore 3% of his maximum Health every second for 5 seconds. Throw a pile of junk that deals 102 damage in a small area and acts as terrain for 5 seconds.Hogger, a chaotic, mobile, bruiser who creates terrain and deals heavy area damage, now joins the battle in the Nexus! NOTE: Orange text indicates a change between PTR and Live notes. Our next Heroes of the Storm patch is live and brings a new Hero Hogger! Read on for more information.
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